Tuesday, January 17, 2012

Sony HT-CT150 3D Sound Bar System

!±8±Sony HT-CT150 3D Sound Bar System

Brand : Sony
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Post Date : Jan 17, 2012 09:32:16
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Complete your 3D home entertainment experience with simple, yet powerful surround sound. The HT-CT150 32" 3D sound bar home theater system features 3D compatibility and can also be turned into your entertainment hub by connecting multiple HD or 3D devices using a single HDMI cable per device (sold separately). In addition to the latest audio decoding technology, this beautifully sleek sound bar can be easily mounted directly to select BRAVIA TVs, hung on your wall, or placed separately on a shelf.

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Saturday, January 14, 2012

Audio Home Theater Systems

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Wednesday, January 11, 2012

Hook Up A Receiver For Your Home Theater

!±8± Hook Up A Receiver For Your Home Theater

What is a Receiver?

A receiver is that big, heavy thing that you plug your speakers and other components into (like a DVD player, TV, CD player, Xbox, PlayStation, iPod, and etc.). Its the "brain" of the show, really. The idea of connecting all your components to a receiver is the concept of audio/video switching, allowing you to switch to different video sources (like TV, DVD, camcorder) on your TV
and thus changing the audio source accordingly - all without touching anything but the receiver.

Of course, the main purpose behind audio/video switching with a receiver is to drive audio to external speakers, like surround sound or stereo speakers.

Most receivers have a plethora of inputs; up to 8 speakers and a subwoofer (more commonly, 5.1, or five speakers and a subwoofer), several video inputs, and even HDMI inputs. You could plug your Xbox, Plasma, and DVD player into the receiver and use one remote to switch between all the different video sources (games, TV, DVD video) and have your speakers pump out surround-sound. Let's start with inputs and outputs. If you don't understand something, read through the entire How-To as most of it will be explained in detail.

Keep in mind that a receiver is the hub of your entire home theatre, so this How-To will actually guide you through the basics of connecting your complete home theater.

So what the heck is all this 'stuff' on the back of your receiver?

I'm going to go over just about anything that you would find on the back of your receiver. The one I'm basing this guide off of is a Harman Kardon AVR-247 I'm going to start from the top left of the unit and work my way to the right, then I'll start at the left of the next row and so on.

The first three inputs are for antennas. An FM antenna cable would slide on to the first jack while two speaker wires would plug into the remaining slots for AM. Of course, you don't have to plug your antennas in, but if you'd like AM/FM reception through your speakers, you'll want to go ahead and do that. These are standard connections, so if you lose one of your antennas, just go buy another for a few bucks.

You've probably heard of composite video. Its a very basic video connection used by most any component (TV, DVD, VCR especially). Its common and its cheap. As such, its very low quality.
Composite uses an RCA cable for video (yellow) and two more RCA cables for audio (red and white, stereo). The problem is that a composite video cable combines luminance and chrominance in the same cable, reducing the quality of the picture. You lose a lot of sharpness, and the color begins to degrade from the original source. Its useful when you need the extra input or the device you're connecting only has composite video. Otherwise, use something else, like component video. Sounds similar; very different.

S-Video is next in line after composite. It uses a different type of connector (five pins in a circle) and gives you marginally better video quality. It is also a video-only cable, so you'll need to plug in audio separately. In this case, you'll probably use a pair of red and white RCA cables for your audio inputs.

Next up: a ton of composite audio inputs. These inputs use left channel and right channel RCA cables, typically red and white. They look just like the yellow composite video cable, and you could even use them for video and the yellow for audio, but let's keep the color scheme how it is ;) Composite audio is the bottom-of-the-barrel in audio. Its perfectly fine for most use, but if you're looking for high quality surround sound, you don't want composite. Game systems, like the Wii or Xbox, and very basic DVD players are a perfect match for composite audio.

The same goes to VCRs, CD players, and anything that only has a composite audio output. Plus, if you don't have surround sound, or your receiver is only two channels (2.1, stereo sound), you won't be able to use anything but composite audio. Note that there is a composite audio input under each composite video input so that it is easy to match them up. Plug them in the wrong inputs and you won't get sound when you're on that particular video input.

Here we have one of the least-used features of a modern receiver: 6 (or 8) channel direct input. This is only used for two purposes: SACD or DVD Audio. SACD is an acronym for Super Audio CD. It is a proprietary audio format developed by Sony for special CDs that are recorded in 5.1 surround sound. That means you need a CD or DVD/CD player that supports SACDs, a receiver with SACD support (as in the picture), and of course Super Audio CD's. DVD Audio is the same idea, different brand, different media (its a DVD, not a CD!).

DVD Audio discs are special DVDs that are recorded in 5.1 surround sound and can only be played by devices with support for them. These CDs go all the way up to 7.1 surround sound, meaning you would need to have two front, two rear, two side speakers and a subwoofer to enjoy full 7.1 surround sound. Most receivers support up to 7.1 now but you won't find DVDs with that kind of capability for movies. 5.1 surround is still the defacto standard, so don't run out and buy more speakers any time soon.

You could skip this next little item because it is unique to this brand of receiver (Harman Kardon). The Bridge" is a proprietary connection they developed for you to connect
an iPod. You need to buy a separate component that includes a docking station and special cables to connect the iPod. It fully integrates with the receiver, displaying
menus and songs on the front LCD screen of the receiver. This allows you to easily pump your tunes through your speakers, whether it be stereo sound or full surround sound.

Of course, the music on your iPod is stereo sound, so the best you can get is simulated surround sound or stereo surround; the same music playing in the front two channels
is put through the rear and center channels. Some receivers do this more intelligently than others, but more on that later.

Here we have our high-end sound inputs/outputs. Basically the same performance wise, you have fiber optic connections (with the square shape) and digital coaxial (just like an RCA cable).
Both of these are 100% digital, whereas composite is analog. The only way you can get true surround sound from any source is by using one of these connections (or the SACD/DVD Audio option)

Almost all DVD players these days have either optical or digital coaxial outputs (sometimes, both). Many high definition cable and satellite boxes also come with these
connections so you can enjoy 5.1 surround sound on high definition channels. Choosing between the two, there's really no different in audio quality, so feel free to use
what you'd like (or what you're forced to).

I don't think I need an image for the next plug. Its a pair of power inputs. One is for powering the receiver, the other for whatever you'd like. This way, when you turn
on the receiver, you give power to the other device (be it a DVD player, CD player, cable box, whatever). I don't necessarily recommend this unless it specifically suits
your needs. It is useful if you're running low on outlets, of course.

Something else you'll never use: D-bus RC-5 input/output. This is used for infrared remote controls to take over your home theater system. Honestly, its not something any of us will ever use. Some of the real high-end junkies might be using something for it, but I've never even come across a device that uses this technology. Stick to the remote that came with your unit, or buy a quality universal remote control. There's no need for this option. An alternate use for this may be a bit more common: if your receiver's front panel is blocked (like inside a cabinet), you could get an infrared transmitter to latch on to the front of it. This transmitter would hook up to another device somewhere in your room that will accept signals from your remote control. The receiving device then transmits the remote's commands to your receiver (via the transmitter you've attached to the front over the regular infrared transmitter).

Pre-outs , located right under the Remote in/out. Pre-outs are used when you'd like to add an amplifier to your system to boost the power (and hence volume/audio quality). Average
users will not use this for anything but the subwoofer preout. You'll want to run a subwoofer cable from your subwoofer to the subwoofer pre-out to provide it with
the right frequencies. This is the proper way to connect your subwoofer to your surround sound system. The other inputs won't be used unless you plan on adding
an amplifier. This is highly unnecessary for home use. You might add an amp if you're trying to fill a room the size of a small house with enough sound, but you're not, right?

Here we finally get to the meat of the system: the speaker inputs! Harman Kardon receivers use bind posts for connecting speakers, as seen in the picture. They
work by being loosened up as your turn them counter-clockwise, then you sneak the speaker wire in underneath the caps and tighten them back up by turning clockwise. This'll
give your speaker wire a nice tug fit that probably won't loosen up on itself over time. Other brands may use other types of connectors, but bind posts are very common.
You might have been able to tell this is a 7.1 channel receiver because of the speaker inputs.

You've got room for 2 front left and right speakers, 2 rear left and right speakers,
a center channel, and two left and right "surround" channels which are placed somewhere in between your front and rear speakers ("side surround", or 7.1). If you have enough
speakers, you can go ahead and plug in those extra 2 side ones, but they won't play any sound at all on a 5.1 DVD. You would need a DVD that supports 7.1
surround sound, and at this time, there just isn't a market for it. CDs will gladly blast stereo surround through all 7 speakers, though, so for some larger rooms, that's an
advantage.

Our final set of connectors for this receiver: component video . The best video you can get next to composite or s-video. You'll notice its a set of three cables (all for video),
usually Red, Green and Blue. Don't think that's what the cable does, though - it separates the video signal by luminance and two separate color channels. In the past, component
did it in fact represent R, G, B (splitting the primary colors in transmit and recombining them at the destination device), but that is not used in current component video
connections. Component video can carry high definition signals, all the way up to 1080p, so it is the most cost effective and readily available high definition input.
Not seen on this receiver are DVI and HDMI, the two all-digital video connections.

HDMI is the newest, fastest, sharpest video and audio connection available today. Its the only cable that can carry audio and video in one - not to mention, in high definition.
HDMI must be supported by the source and the display you're connecting it to to use all of its features. Not all DVD players, cable boxes, or receivers support both
audio and video in HDMI. Its becoming more and more of a standard now to support both. The advantage is clear: less cable clutter, higher quality audio and video. You can get up
to 1080p high definition video and 7.1 surround sound through an HDMI cable. Newer cable and satellite boxes, DVD players, high definition DVD players, and more expensive receivers
support the full capability of HDMI. Its the best you can get as all-digital goes.

The last connection for this article is DVI. DVI is also all digital like HDMI, but it cannot process audio signals. HDMI may provide a technically superior image,
but I don't think anyone could tell the difference. DVI supports high definition video all the way up to 1080p, just like HDMI. Its being used less frequently now,
but if you've bought a new computer or video card for your PC recently, it probably has a DVI (or two) port on it. Most computer monitors use DVI now and video cards
have followed suit. HDMI is edging its way into the PC market, but its dominance is seen in the home theater arena.

Now that you've familiarized yourself with common connections, let's plug it all together.

This part of the receiver How-To is going to guide you through hooking a 5.1 surround sound system(5 speakers and a subwoofer) with a high-definition TV, a high-definition cable or satellite box, a DVD player, and a 5.1 receiver.

Your TV & Components

Where you put your TV is dependent on how large it is, how large your room is, and where you will be sitting. If its 50 inches, don't sit more than 10-15 feet away; but no less, either.
A 60" set is perfect for 12-20 feet. If you have a 32 inch set, try to sit no farther than 8-12 feet away. Your receiver, DVD player, cable box, and other components should obviously be close together, but don't place them physically on top of each other. They all get hot, especially your receiver. If you have no other choice, slide a thin piece of plywood between the components to help dispense the heat.

Lay Out of Speakers

The first step is to lay out your setup. Different rooms call for different locations for your speakers and subwoofer. If your room is a typical rectangle, go ahead and place your two front left and right speakers somewhere flush with the television on that side of the room. Your left speaker goes toward the left corner, right speaker toward the right corner. Don't bother with speaker wire yet (unless your speakers come with speaker wire attached already; in that case, just let them dangle for now). Note that which speaker is left or right is solely dependent on how you connect them to your receiver. Your speakers aren't actually designated "left" or "right".

Depending on how you acquired your speakers, your front speakers could be larger than your rear speakers. That's how you know they're for the front. Otherwise, all your speakers are the same shape and size, and you can use each for any purpose.

One exception: the center channel. Usually, a center channel is much shorter and wider than your other speakers. It should only be used for the center channel. Sometimes, all 5 of your speakers could be the same, usually on a very inexpensive setup. You can use any of these speakers for any purpose.

Your center channel should always go either directly on top or under your television set. However you have to do this, get it done! It's not called the center channel for nothing, you know. Any movie will pump out almost 90% of the voices you hear and a majority of the rest of the sounds through the center channel. It is a vitally important component to your surround sound setup.

Your subwoofer should always be on the floor. If it is impossible to place it on the floor, get it as close to the floor as possible. Placing it behind objections or in closets will diminish its effects. In a perfect setup, the subwoofer would be on the floor close to the TV (perhaps off to the left or right) in your line of sight. Nothing should block the side of the subwoofer that air will come out of (usually covered by a grill protecting the subwoofer speaker itself).

When it comes to finding a good spot for your speakers, you might want to mount them. You can usually buy compatible speaker mounts online or in stores. You can also
use existing shelving, buy some shelving, or place them on tables or other objects. No matter how you do it, try to keep the speakers as close to ear level as possible. A speaker mounted at the ceiling of your room isn't going to give you the optimal aural experience.

The last thing to keep in mind about layout is speaker wire. You'll probably need at least 100ft of speaker wire, but you'll often find yourself using much more if you
try running wire through your ceiling, under carpeting, up through the basement, or around objects to conceal it. Take measurements and buy at least 10% more wire than
you think you need. You'll probably use it!

Cabling

You need to know the different kind of speaker wire available to you before setting up your home theatre. If you bought an HTIB (home theater in a box), it probably came with 100ft of horribly cheap speaker wire. You don't want that! Do yourself a favor: buy some high-quality, 14-guage speaker wire. Anything higher than 14-guage is just to thin and will be susceptible to interence, quality loss, and poor quality over longer distances. Fourteen guage is a good thickness and suitable for most home theatres. Make sure its also not too thick - some speaker wire simply will not fit in to the speaker wire jacks on some receivers.

Some receivers use proprietary speaker inputs. Sony is one example. Many Sony receivers have special connectors for speaker wire and will not accept a standard speaker wire. You'll need to use either the Sony-provided speaker wire, take the ends off of Sony speaker wire and put it on your own, or buy some of these special connectors from Sony directly to place on your speaker wire. My recommendation? Avoid any receivers with non-standard speaker wire posts/jacks/connectors. Look for bind posts or other jacks that allow you to slide in and clamp down on a typical speaker wire.

Once you've got your speaker wire sorted out, you'll have to do some cutting and stripping if you opted to purchase your own. This is way easier than it sounds, so don't worry!

Measure out each length one at a time, cutting the speaker wire with either really great scissors or a sharp blade. Now you need to strip the ends of the wire. Use either a stripping tool or plain old scissors. You can place the scissors on the cable and gently apply some pressure as you twist the scissors around the cable, carefully slicing into the plastic coating. Eventually, it'll get weak enough that you can just slide it off by tugging on it with your fingers. You need at least 1/4" of exposed wire.

Now you can connect your speakers. Note on your speaker wire the difference between the two ends. You'll need to use one as your positive and one as your negative. Sometimes the coating is a different color between the two or there is text on one and not on the other. Keep track of this - whichever side you use for positive on your speaker, use it for positive on your receiver. Crossing the two can cause damage, either immediately or sometime in the future. It might work this way but you don't want it to!

Connecting the speakers is easy enough. Front left to front left on your receiver, center speaker to center on your receiver, etc... Your rear speakers may be referred to as "Surround" or "Rear Surround" instead of just "Rear", but keep in mind, if you have a 7.1 or 8.1 channel receiver, "Surround" may indicate side surround speakers, not rear speakers.

Subwoofers

Your subwoofer is going to be a little more complicated. There are a few different ways to do it and many variations of inputs/ouputs on the back side of subwoofers. I'm going to go with the most standard and efficient method first.

You will need a subwoofer cable for connecting your sub. If you don't have one or don't want to buy one, you can substitute it for a standard red or white RCA cable (or a pair, since they are usually connected; just let the other cable dangle). It will work, but its really not the best way to do it. You'll also need whats called a Y adapter. On the back of your sub, there should be a left/right input (red and white). You plug the Y adapter in to these connections and then your subwoofer cable (or RCA cable) in the other end of the Y (note: if you don't have a Y adapter, just choose the left or right input to plug into).

Now, take the other end of your cable and plug it into your receiver's
subwoofer preout. Hopefully you have a powered sub, meaning it gets plugged into an AC power outlet. All you need to do now is plug that in and your subwoofer is good to.

If you don't have RCA jacks on your subwoofer, or it only has speaker wire jacks (and its most likely not powered), you'll need to connect it the old fashioned way. Your front left and right speakers will plug into your subwoofer's ouput jacks instead of your receiver. You'll then run speaker wire from the left and right inputs on the subwoofer to your left and right speaker outputs on your receiver. This way, the subwoofer is powered by the receiver and will not work as well as a powered sub. You also take some power away from your front speakers with this method. A good idea is to buy a new, powered subwoofer with line in RCA jacks.

Connecting the Dots

You've got the hard stuff out of the way. Now finish it up by connecting your TV, DVD, and cable/satellite box. Always try using the best options first. If your DVD
has HDMI and so does your receiver, use it. If your DVD only has composite, s-video, and component, use component video cable. When it comes to audio, you absolutely need
to use digital coaxial (jacks are usually orange) or fiber optic (usually the jack is recessed into the unit and has a door on it; when the door is open, a red light is visible). If you do not use either of these two, you won't get true surround sound! When all else fails, resort to composite (red and white) audio connectors.

Note: Look closely at the connections on your receiver. Everything is labeled, like the first set of red, green, and blue component video inputs might be labeled "Comp 1". If you're using composite audio cablesfor your sound, you'll need to plug them into the jacks that coordinate with "Comp 1". This might not be clear by looking at the receiver, so refer to your receiver's manual to figure out which video inputs use which audio inputs. Most often, you'll be able to configure them from the receiver's internal menu using the remote control.

On some receivers, all the component video inputs, for example, are linked to a single composite audio input (usually "DVD"), so if you connect more than one of the component inputs, you will be competing for sound when more than one device is active. This is why you'd want to configure the component inputs to use different audio inputs.

Your manual is the only way to figure out how to go about it. Composite video will usually match up to composite audio inputs with naming conventions like Video 1 -> Video 1, Video 2 -> Video 2, etc., but cables like component and DVI may not. You should also configure digital audio inputs to match up with the video inputs you're planning on using. For example, if you're using a digital coaxial input (possibly "Digital 1"), and you use component video, you'll want to match "Digital 1" with "Comp 1". Again, refer to your users manual for how to do this.


Hook Up A Receiver For Your Home Theater

Plantronics T10 Compare

Friday, January 6, 2012

Intranet

!±8± Intranet

Introduction to Intranets

What exactly is an intranet? It's one of those terms that's more thrown around than understood, and has become more of a buzzword than a commonly understood idea. Simply put, an intranet is a private network with Internet technology used as the underlying architecture. An intranet is built using the Internet's TCP/IP protocols for communications. TCP/IP protocols can be run on many hardware platforms and cabling schemes. The underlying hardware is not what makes an intranet-it's the software protocols that matter.

Intranets can co-exist with other local area networking technology. In many companies, existing "legacy systems" including mainframes, Novell networks, minicomputers, and various databases, are being integrated into an intranet. A wide variety of tools allow this to happen. Common Gateway Interface (CGI) scripting is often used to access legacy databases from an intranet. The Java programming language can be used to access legacy databases as well.

With the enormous growth of the Internet, an increasing number of people in corporations use the Internet for communicating with the outside world, for gathering information, and for doing business. It didn't take long for people to recognize that the components that worked so well on the Internet could be equally valuable internally and that is why intranets are becoming so popular. Some corporations do not have TCP/IP networks, the protocol required to access the resources of the Internet. Creating an intranet in which all the information and resources can be used seamlessly has many benefits. TCP/IP-based networks make it easy for people to access the network remotely, such as from home or while traveling. Dialing into an intranet in this way is much like connecting to the Internet, except that you're connecting to a private network instead of to a public Internet provider. Interoperability between networks is another substantial bonus.

Security systems separate an intranet from the Internet. A company's intranet is protected by firewalls-hardware and software combinations that allow only certain people to access the intranet for specific purposes.

Intranets can be used for anything that existing networks are used for-and more. The ease of publishing information on the World Wide Web has made them popular places for posting corporate information such as company news or company procedures. Corporate databases with easy-to-build front-ends use the Web and programming languages such as Java.

Intranets allow people to work together more easily and more effectively. Software known as groupware is another important part of intranets. It allows people to collaborate on projects; to share information; to do videoconferencing; and to establish secure procedures for production work. Free server and client software and the multitude of services, like newsgroups, stimulated the Internet's growth. The consequence of that growth stimulated and fueled the growth of intranets. The ease with which information can be shared, and with which people can communicate with one another will continue to drive the building of intranets.

A Global View of an Intranet

An intranet is a private corporate or educational network that uses the Internet's TCP/IP protocols for its underlying transport. The protocols can run on a variety of network hardware, and can also co-exist with other network protocols, such as IPX. People from inside an intranet can get at the larger Internet resources, but those on the Internet cannot get into the intranet, which allows only restricted access from the Internet.

Videoconferencing is an important application that requires sending massive quantities of data. Intranets can be built using components that allow the extremely high bandwidths required for transferring such information. Often an intranet is composed of a number of different networks inside a corporation that all communicate with one another via TCP/IP. These separate networks are often referred to as subnets. Software that allows people to communicate with each other via e-mail and public message boards and to collaborate on work using workgroup software is among the most powerful intranet programs. Applications that allow different corporate departments to post information, and for people to fill out corporate forms, such as time sheets, and for tapping into corporate financial information are very popular. Much of the software used on intranets is standard, off-the-shelf Internet software such as the Netscape Navigator and the Microsoft Explorer Web browsers. And customized programs are often built, using the Java programming language and CGI scripting. Intranets can also be used to allow companies to do business-to-business transactions, such as ordering parts, sending invoices, and making payments. For extra security, these intranet-to-intranet transactions need never go out over the public Internet, but can travel over private leased lines instead. Intranets are a powerful system for allowing a company to do business online, for example, to allow anyone on the Internet to order products. When someone orders a product on the Internet, information is sent in a secure manner from the public Internet to the company's intranet, where the order is processed and completed. In order to protect sensitive corporate information, and to ensure that hackers don't damage computer systems and data, security barriers called firewalls protect an intranet from the Internet. Firewall technology uses a combination of routers, servers and other hardware and software to allow people on an intranet to use Internet resources, but blocks outsiders from getting into the intranet. Many intranets have to connect to "legacy systems"-hardware and databases that were built before an intranet was constructed. Legacy systems often use older technology not based on the intranet's TPC/IP protocols. There are a variety of ways in which intranets can tie to legacy systems. A common way is to use CGI scripts to access the database information and pour that data into HTML formatted text, making it available to a Web browser. Information sent across an intranet is sent to the proper destination by routers, which examine each TCP/IP packet for the IP address and determine the packet's destination. It then sends the packet to the next router closest to the destination. If the packet is to be delivered to an address on the same subnetwork of the intranet it was sent from, the packet may be able to be delivered directly without having to go through any other routers. If it is to be sent to another subnetwork on the intranet, it will be sent to another internal router address. If the packet is to be sent to a destination outside the intranet-in other words, to an Internet destination-the packet is sent to a router that connects to the Internet

How TCP/IP and IPX Work on Intranets

What distinguishes an intranet from any other kind of private network is that it is based on TCP/IP-the same protocols that apply to the Internet. TCP/IP refers to two protocols that work together to deliver data: the Transmission Control Protocol (TCP) and the Internet Protocol (IP). When you send information across an intranet, the data is broken into small packets. The packets are sent independently through a series of switches called routers. Once all the packets arrive at their destination, they are recombined into their original form. The Transmission Control Protocol breaks the data into packets and recombines them on the receiving end. The Internet Protocol handles the routing of the data and makes sure it gets sent to the proper destination.

In some companies, there may be a mix of TCP/IP-based intranets and networks based on other networking technology, such as NetWare. In that instance, the TCP/IP technology of an intranet can be used to send data between NetWare or other networks, using a technique called IP tunneling. In this instance, we'll look at data being sent from one NetWare network to another, via an intranet. NetWare networks use the IPX (Internet Packet Exchange) protocol as a way to deliver data-and TCP/IP networks can't recognize that protocol. To get around this, when an IPX packet is to be sent across an intranet, it is first encapsulated inside an IP packet by a NetWare server specifically for and dedicated to providing the IP transport mechanism for IPX packets. Data sent within an intranet must be broken up into packets of less than 1,500 characters each. TCP breaks the data into packets. As it creates each packet, it calculates and adds a checksum to the packet. The checksum is based on the byte values, that is, the precise amount of data in the packet. Each packet, along with the checksum, is put into separate IP wrappers or "envelopes." These wrappers contain information that details exactly where on the intranet-or the Internet-the data is to be sent. All of the wrappers for a given piece of data have the same addressing information so that they can all be sent to the same location for reassembly. The packets travel between networks by intranet routers. Routers examine all IP wrappers and look at their addresses. These routers determine the most efficient path for sending each packet to its final destination. Since the traffic load on an intranet often changes, the packets may be sent along different routes, and the packets may arrive out of order. If the router sees the address is one located inside the intranet, the packet may be sent directly to its destination, or it may instead be sent to another router. If the address is located out on the Internet, it will be sent to another router so it can be sent across the Internet. As the packets arrive at their destination, TCP calculates a checksum for each packet. It then compares this checksum with the checksum that has been sent in the packet. If the checksums don't match, TCP knows that the data in the packet has been corrupted during transmission. It then discards the packet and asks that the original packet be retransmitted. TCP includes the ability to check packets and to determine that all the packets have been received. When all the non-corrupt packets are received, TCP assembles them into their original, unified form. The header information of the packets relays the sequence of how to reassemble the packets. An intranet treats the IP packet as it would any other, and routes the packet to the receiving NetWare network. On the receiving NetWare network, a NetWare TCP/IP server decapsulates the IP packet-it discards the IP packet, and reads the original IPX packet. It can now use the IPX protocol to deliver the data to the proper destination.

How the OSI Model Works

A group called the International Standards Organization (ISO) has put together the Open Systems Interconnect (OSI) Reference Model, which is a model that describes seven layers of protocols for computer communications. These layers don't know or care what is on adjacent layers. Each layer, essentially, only sees the reciprocal layer on the other side. The sending application layer sees and talks to the application layer on the destination side. That conversation takes place irrespective of, for example, what structure exists at the physical layer, such as Ethernet or Token Ring. TCP combines the OSI model's application, presentation, and session layers into one which is also called the application layer.

The application layer refers to application interfaces, not programs like word processing. MHS (Message Handling Service) is such an interface and it operates at this level of the OSI model. Again, this segmentation and interface approach means that a variety of email programs can be used on an intranet so long as they conform to the MHS standard at this application interface level. The presentation layer typically simply provides a standard interface between the application layer and the network layers. This type of segmentation allows for the great flexibility of the OSI model since applications can vary endlessly, but, as long as the results conform to this standard interface, the applications need not be concerned with any of the other layers. The session layer allows for the communication between sender and destination. These conversations avoid confusion by speaking in turn. A token is passed to control and to indicate which side is allowed to speak. This layer executes transactions, like saving a file. If something prevents it from completing the save, the session layer, which has a record of the original state, returns to the original state rather than allowing a corrupt or incomplete transaction to occur. The transport layer segments the data into acceptable packet sizes and is responsible for data integrity of packet segments. There are several levels of service that can be implemented at this layer, including segmenting and reassembly, error recovery, flow control, and others. The IP wrapper is put around the packet at the network or Internet layer. The header includes the source and destination addresses, the sequence order, and other data necessary for correct routing and rebuilding at the destination. The data-link layer frames the packets-for example, for use with the PPP (Point to Point). It also includes the logical link portion of the MAC sublayer of the IEEE 802.2, 802.3 and other standards. Ethernet and Token Ring are the two most common physical layer protocols. They function at the MAC (Media Access Control) level and move the data over the cables based on the physical address on each NIC (Network Interface Card). The physical layer includes the physical components of the IEEE 802.3 and other specifications.

How TCP/IP Packets Are Processed

Protocols such as TCP/IP determine how computers communicate with each other over networks such as the Internet. These protocols work in concert with each other, and are layered on top of one another in what is commonly referred to as a protocol stack. Each layer of the protocol is designed to accomplish a specific purpose on both the sending and receiving computers. The TCP stack combines the application, presentation, and the session layers into a single layer also called the application layer. Other than that change, it follows the OSI model. The illustration below shows the wrapping process that occurs to transmit data.

The TCP application layer formats the data being sent so that the layer below it, the transport layer, can send the data. The TCP application layer performs the equivalent actions that the top three layers of OSI perform: the application, presentation, and session layers. The next layer down is the transport layer, which is responsible for transferring the data, and ensures that the data sent and the data received are in fact the same data-in other words, that there have been no errors introduced during the sending of the data. TCP divides the data it gets from the application layer into segments. It attaches a header to each segment. The header contains information that will be used on the receiving end to ensure that the data hasn't been altered en route, and that the segments can be properly recombined into their original form. The third layer prepares the data for delivery by putting them into IP datagrams, and determining the proper Internet address for those datagrams. The IP protocol works in the Internet layer, also called the network layer. It puts an IP wrapper with a header onto each segment. The IP header includes information such as the IP address of the sending and receiving computers, and the length of the datagram, and the sequence order of the datagram. The sequence order is added because the datagram could conceivably exceed the size allowed for network packets, and so would need to be broken into smaller packets. Including the sequence order will allow them to be recombined properly. The Internet layer checks the IP header and checks to see whether the packet is a fragment. If it is, it puts together fragments back into the original datagram. It strips off the IP header, and then sends the datagram to the transport layer. The transport layer looks at the remaining header to decide which application layer protocol-TCP or UDP-should get the data. Then the proper protocol strips off the header and sends the data to the receiving application. The application layer gets the data and performs, in this case, an HTTP request. The next layer down, the data link layer, uses protocols such as the Point-to-Point Protocol (PPP) to put the IP datagram into a frame. This is done by putting a header-the third header, after the TCP header and the IP header-and a footer around the IP datagram to fra-me it. Included in the frame header is a CRC check that checks for errors in the data as the data travels over the network. The data-link layer ensures that the CRC for the frame is right, and that the data hasn't been altered while it was sent. It strips off the frame header and the CRC, and sends the frame to the Internet layer. On the receiving computer, the packet travels through the stack, but in the opposite order from which the packet was created. In other words, it starts at the bottom layer, and moves its way up through the protocol stack. As it moves up, each layer strips off the header information that was added by the TCP/IP stack of the sending computer. The final layer is the physical network layer, which specifies the physical characteristics of the network being used to send data. It describes the actual hardware standards, such as the Ethernet specification. The layer receives the frames from the data link layer, and translates the IP addresses there into the hardware addresses required for the specific network being used. Finally, the layer sends the frame over the network. The physical network layer receives the packet. It translates the hardware address of the sender and receiver into IP addresses. Then it sends the frame up to the data link layer.

How Bridges Work

Bridges are hardware and software combinations that connect different parts of a single network, such as different sections of an intranet. They connect local area networks (LANs) to each other. They are generally not used, however, for connecting entire networks to each other, for example, for connecting an intranet to the Internet, or an intranet to an intranet, or to connect an entire subnetwork to an entire subnetwork. To do that, more sophisticated pieces of technology called routers are used.

When there is a great amount of traffic on an Ethernet local area network, packets can collide with one another, reducing the efficiency of the network, and slowing down network traffic. Packets can collide because so much of the traffic is routed among all the workstations on the network. In order to cut down on the collision rate, a single LAN can be subdivided into two or more LANs. For example, a single LAN can be subdivided into several departmental LANs. Most of the traffic in each departmental LAN stays within the department LAN, and so it needn't travel through all the workstations on all the LANs on the network. In this way, collisions are reduced. Bridges are used to link the LANs. The only traffic that needs to travel across bridges is traffic bound for another LAN. Any traffic within the LAN need not travel across a bridge. Each packet of data on an intranet has more information in it than just the IP information. It also includes addressing information required for other underlying network architecture, such as for an Ethernet network. Bridges look at this outer network addressing information and deliver the packet to the proper address on a LAN Bridges consult a learning table that has the addresses of all the network nodes in it. If a bridge finds that a packet belongs on its own LAN, it keeps the packet inside the LAN. If it finds that the workstation is on another LAN, it forwards the packet. The bridge constantly updates the learning table as it monitors and routes traffic. Bridges can connect LANs in a variety of different ways. They can connect LANs using serial connections over traditional phone lines and modems, over ISDN lines, and over direct cable connections. CSU/DSU units are used to connect bridges to telephone lines for remote connectivity. Bridges and routers are sometimes combined into a single product called a brouter. A brouter handles both bridging and routing tasks. If the data needs to be sent only to another LAN on the network or subnetwork, it will act only as a bridge delivering the data based on the Ethernet address. If the destination is another network entirely, it will act as a router, examining the IP packets and routing the data based on the IP address.

How Intranet Routers Work

Just as routers direct traffic on the Internet, sending information to its proper destination, and routers on an intranet perform the same function. Routers-equipment that is a combination of hardware and software-can send the data to a computer on the same sub network inside the intranet, to another network on the intranet, or outside to the Internet. They do this by examining header information in IP packets, and then sending the data on its way. Typically, a router will send the packet to the next router closest to the final destination, which in turn sends it to an even closer router, and so on, until the data reaches its intended recipient.

A router has input ports for receiving IP packets, and output ports for sending those packets toward their destination. When a packet comes to the input port, the router examines the packet header, and checks the destination in it against a routing table-a database that tells the router how to send packets to various destinations. Based on the information in the routing table, the packet is sent to a particular output port, which sends the packet to the next closest router to the packet's destination. If packets come to the input port more quickly than the router can process them, they are sent to a holding area called an input queue. The router then processes packets from the queue in the order they were received. If the number of packets received exceeds the capacity of the queue (called the length of the queue), packets may be lost. When this happens, the TCP protocol on the sending and receiving computers will have the packets re-sent. In a simple intranet that is a single, completely self-contained network, and in which there are no connections to any other network or the intranet, only minimal routing need be done, and so the routing table in the router is exceedingly simple with very few entries, and is constructed automatically by a program called ifconfig. In a slightly more complicated intranet which is composed of a number of TCP/IP-based networks, and connects to a limited number of TCP/IP-based networks, static routing will be required. In static routing, the routing table has specific ways of routing data to other networks. Only those pathways can be used. Intranet administrators can add routes to the routing table. Static routing is more flexible than minimal routing, but it can't change routes as network traffic changes, and so isn't suitable for many intranets. In more complex intranets, dynamic routing will be required. Dynamic routing is used to permit multiple routes for a packet to reach its final destination. Dynamic routing also allows routers to change the way they route information based on the amount of network traffic on some paths and routers. In dynamic routing, the routing table is called a dynamic routing table and changes as network conditions change. The tables are built dynamically by routing protocols, and so constantly change according to network traffic and conditions. There are two broad types of routing protocols: interior and exterior. Interior routing protocols are typically used on internal routers inside an intranet that routes traffic bound only for inside the intranet. A common interior routing protocol is the Routing Information Protocol (RIP). Exterior protocols are typically used for external routers on the Internet. AÊcommon exterior protocol is the Exterior Gateway Protocol (EGP).

Intranets come in different sizes. In a small company, an intranet can be composed of only a handful of computers. In a medium-sized business, it may include dozens or hundreds of computers. And in a large corporation, there may be thousands of computers spread across the globe, all connected to a single intranet. When intranets get large, they need to be subdivided into individual subnets or subnetworks.

To understand how subnetting works, you first need to understand IP addresses. Every IP address is a 32-bit numeric address that uniquely identifies a network and then a specific host on that network. The IP address is divided into two sections: the network section, called the netid, and the host section, called the hostid.

Each 32-bit IP address is handled differently, according to what class of network the address refers to. There are three main classes of network addresses: Class A, Class B, and Class C. In some classes, more of the 32-bit address space is devoted to the netid, while in others, more of the address space is devoted to the hostid. In a Class A network, the netid is composed of 8 bits, while the hostid is composed of 24 bits. In a Class B network, both the netid and the hostid are composed of 16 bits. In a Class C network, the netid is composed of 24 bits, while the hostid is composed of 8 bits. There's a simple way of knowing what class a network is in. If the first number of the IP address is less than 128, the network is a Class A address. If the first number is from 128 to 191, it's a Class B network. If the first number is from 192 to 223, it's a Class C network. Numbers above 223 are reserved for other purposes. The smaller the netid, the fewer number of networks that can be subnetted, but the larger number of hosts on the network. A Class A rating is best for large networks while a Class C is best for small ones.

To create a subnet, the demarcation line on the IP address is moved between the netid and the hostid, to give the netid more bits to work with and to take away bits from the hostid. To do this, a special number called a subnet mask is used.

Subnetting is used when intranets grow over a certain size and they begin to have problems. One problem is management of host IP addresses-making sure that every computer on the network has a proper, up-to-date host address, and that old host addresses are put out of use until needed in the future. In a corporation spread out over several locations-or across the world-it's difficult, if not impossible, to have one person responsible for managing the host addresses at every location and department in the company.

Another problem has to do with a variety of hardware limitations of networks. Dissimilar networks may all be part of an intranet. An intranet may have some sections that are Ethernet, other sections that are Token Ring networks, and conceivably other sections that use different networking technologies altogether. There is no easy way for an intranet router to link these dissimilar networks together and route the information to the proper places.

Another set of problems has to do with the physical limitations of network technology. In some kinds of networks, there are some strict limitations on how far cables can extend in the network. In other words, you can't go over a certain distance of cabling without using repeaters or routers. A "thick" Ethernet cable, for example, can only be extended to 500 meters, while a "thin" Ethernet cable can only go to 300 meters. Routers can be used to link these cables together, so that an intranet can be extended well beyond those distances. But when that is done, each length of wire is essentially considered its own subnetwork.

Yet one more set of problems has to do with the volume of traffic that travels across an intranet. Often in a corporation, in a given department, most of the traffic is intradepartmental traffic-in other words, mail and other data that people within a department send to each another. The volume of traffic outside to other departments is considerably less. What's called for is a way to confine intradepartmental traffic inside the departments, to cut down on the amount of data that needs to be routed and managed across the entire intranet.

Subnetting solves all these problems and more. When an intranet is divided into subnets, one central administrator doesn't have to manage every aspect of the entire intranet. Instead, each subnet can take care of its own administration. That means smaller organizations within the larger organization can take care of problems such as address management and a variety of troubleshooting chores. If an intranet is subnetted by divisions or departments, it means that each division or department can guide the development of its own network, while adhering to general intranet architecture. Doing this allows departments or divisions more freedom to use technology to pursue their business goals.

Subnets also get around problems that arise when an intranet has within it different kinds of network architecture, such as Ethernet and Token Ring technologies. Normally-if there is no subnetting-a router can't link these different networks together because they don't have their own addresses. However, if each of the different networks is its own subnet-and so has its own network address-routers can then link them together and properly route intranet traffic.

Subnetting can also cut down on the traffic traveling across the intranet and its routers. Since much network traffic may be confined within departments, having each department be its own subnet means that all that traffic need never cross an intranet router and cross the intranet-it will stay within its own subnet.

Subnetting can also increase the security on an intranet. If the payroll department, for example, were on its own subnet, then much of its traffic would not have to travel across an intranet. Having its data traveling across the intranet could mean that someone could conceivably hack into the data to read it. Confining the data to its own subnet makes that much less likely to happen.

Dividing an intranet into subnets can also make the entire intranet more stable. If an intranet is divided in this way, then if one subnet goes down or is often unstable, it won't affect the rest of the intranet.

This all may sound rather confusing. To see how it's done, let's take a look at a network, and see how to use the IP address to create subnets. Let's say we have a Class B network. That network is assigned the address of 130.97.0.0. When a network is given an address, it is assigned the netid numbers-in this case, the 130.97-and it can assign the host numbers (in this case, 0.0) in any way that it chooses.

The 130.97.0.0 network is a single intranet. It's getting too large to manage, though, and we've decided to divide it into two subnets. What we do is fairly straightforward. We take a number from the hostid field and use it to identify each of the subnets. So one subnet gets the address 130.97.1.0, and the other gets the address 130.97.2.0. Individual machines on the first subnet get addresses of 130.97.1.1, 130.97.1.2, and so on. Individual machines on the second subnet get addresses of 130.97.2.1, 130.97.2.2 and so on.

Sounds simple. But we have a problem. The Internet doesn't recognize 130.97.1.0 and 130.97.2.0 as separate networks. It treats them both as 130.97.0.0 since the "1" and "2" that we're using as a netid is only known to the Internet as a hostid. So our intranet router will not be able to route incoming traffic to the proper network.

To solve the problem, a subnet mask is used. A subnet mask is a 32-bit number in IP form used by intranet routers and hosts that will help routers understand how to route information to the proper subnet. To the outside Internet, there is still only one network, but the subnet mask allows routers inside the intranet to send traffic to the proper host.

A subnet mask is a number such as 255.255.255.0 (the built-in default for Class C addresses; the Class B default is 255.255.0.0 and the default for Class A is 255.0.0.0). A router takes the subnet mask and applies that number against the IP number of incoming mail to the network by using it to perform a calculation. Based on the resulting IP number, it will route mail to the proper subnet, and then to a particular computer on the subnet. For consistency, everyone in a particular intranet will use the same subnet mask.

Subnetting an Intranet

When intranets are over a certain size, or are spread over several geographical locations, it becomes difficult to manage them as a single network. To solve the problem, the single intranet can be subdivided into several subnets, subsections of an intranet that make them easier to manage. To the outside world, the intranet still looks as if it's a single network.

If you're building an intranet and want it to be connected to the Internet, you'll need a unique IP address for your intranet network, which the InterNIC Registration Services will handle. There are three classes of intranet you can have: Class A, Class B, or Class C. Generally, a Class A rating is best for the largest networks, while a Class C is best for the smallest. A Class A network can be composed of 127 networks, and a total of 16,777,214 nodes on the network. A Class B network can be composed of 16,383 networks, and a total of 65,534 nodes. A Class C network can be composed of 2,097,151 networks, and 254 nodes. When an intranet is assigned an address, it is assigned the first two IP numbers of the Internet numeric address (called the netid field) and the remaining two numbers (called the hostid field) are left blank, so that the intranet itself can assign them, such as 147.106.0.0. The hostid field consists of a number for a subnet and a host number. When an intranet is connected to the Internet, a router handles the job of sending packets into the intranet from the Internet. In our example, all incoming mail and data comes to a router for a network with the netid of 147.106.0.0. When intranets grow-for example, if there is a department located in another building, city, or country-there needs to be some way to manage network traffic. It may be impractical and physically impossible to route all the data necessary among many different computers spread across a building or the world. A second network-called a subnetwork or subnet-needs to be created. In order to have a router handle all incoming traffic for a subnetted intranet, the first byte of the hostid field is used. The bits that are used to distinguish among subnets are called subnet numbers. In our example, there are two subnets on the intranet. To the outside world, there appears to be only one network. Each computer on each subnet gets its own IP address, as in a normal intranet. The combination of the netid field, the subnet number, and then finally a host number, forms the IP address. The router must be informed that the hostid field in subnets must be treated differently than non-subnetted hostid fields, otherwise it won't be able to properly route data. In order to do this, a subnet mask is used. A subnet mask is a 32-bit number such as 255.255.0.0 that is used in concert with the numbers in the hostid field. When a calculation is performed using the subnet mask and the IP address, the router knows where to route the mail. The subnet mask is put in people's network configuration files.

Overview of an Intranet Security System

Any intranet is vulnerable to attack by people intent on destruction or on stealing corporate data. The open nature of the Internet and TCP/IP protocols expose a corporation to attack. Intranets require a variety of security measures, including hardware and software combinations that provide control of traffic; encryption and passwords to validate users; and software tools to prevent and cure viruses, block objectionable sites, and monitor traffic.

The generic term for a line of defense against intruders is a firewall. A firewall is a hardware/software combination that controls the type of services allowed to or from the intranet. Proxy servers are another common tool used in building a firewall. A proxy server allows system administrators to track all traffic coming in and out of an intranet. A bastion server firewall is configured to withstand and prevent unauthorized access or services. It is typically segmented from the rest of the intranet in its own subnet or perimeter network. In this way, if the server is broken into, the rest of the intranet won't be compromised. Server-based virus-checking software can check every file coming into the intranet to make sure that it's virus-free. Authentication systems are an important part of any intranet security scheme. Authentication systems are used to ensure that anyone trying to log into the intranet or any of its resources is the person they claim to be. Authentication systems typically use user names, passwords, and encryption systems. Server-based site-blocking software can bar people on an intranet from getting objectionable material. Monitoring software tracks where people have gone and what services they have used, such as HTTP for Web access. One way of ensuring that the wrong people or erroneous data can't get into the intranet is to use a filtering router. This is a special kind of router that examines the IP address and header information in every packet coming into the network, and allows in only those packets that have addresses or other data, like e-mail, that the system administrator has decided should be allowed into the intranet.

All intranets are vulnerable to attack. Their underlying TCP/IP architecture is identical to that of the Internet. Since the Internet was built for maximum openness and communication, there are countless techniques that can be used to attack intranets. Attacks can involve the theft of vital company information and even cash. Attacks can destroy or deny a company's computing resources and services. Attackers can break in or pose as a company employee to use the company's intranet resources.

Firewalls are hardware and software combinations that block intruders from access to an intranet while still allowing people on the intranet to access the resources of the Internet. Depending on how secure a site needs to be, and on how much time, money, and resources can be spent on a firewall, there are many kinds that can be built. Most of them, though, are built using only a few elements. Servers and routers are the primary components of firewalls.

Most firewalls use some kind of packet filtering. In packet filtering, a screening router or filtering router looks at every packet of data traveling between an intranet and the Internet.

Proxy servers on an intranet are used when someone from the intranet wants to access a server on the Internet. A request from the user's computer is sent to the proxy server instead of directly to the Internet. The proxy server contacts the server on the Internet, receives the information from the Internet, and then sends the information to the requester on the intranet. By acting as a go-between like this, proxy servers can filter traffic and maintain security as well as log all traffic between the Internet and the network.

Bastion hosts are heavily fortified servers that handle all incoming requests from the Internet, such as FTP requests. A single bastion host handling incoming requests makes it easier to maintain security and track attacks. In the event of a break in, only that single host has been compromised, instead of the entire network. In some firewalls, multiple bastion hosts can be used, one for each different kind of intranet service request.

How Firewalls Work

Firewalls protect intranets from any attacks launched against them from the Internet. They are designed to protect an intranet from unauthorized access to corporate information, and damaging or denying computer resources and services. They are also designed to stop people on the intranet from accessing Internet services that can be dangerous, such as FTP.

Intranet computers are allowed access to the Internet only after passing through a firewall. Requests have to pass through an internal screening router, also called an internal filtering routeror choke router. This router prevents packet traffic from being sniffed remotely. A choke router examines all pack-ets for information such as the source and destination of the packet. The router compares the information it finds to rules in a filtering table, and passes or drops the packets based on those rules. For example, some services, such as rlogin, may not be allowed to run. The router also might not allow any packets to be sent to specific suspicious Internet locations. A router can also block every packet traveling between the Internet and the internal network, except for e-mail. System administrators set the rules for determining which packets to allow in and which to block. When an intranet is protected by a firewall, the usual internal intranet services are available-such as e-mail, access to corporate databases and Web services, and the use of groupware. Screened subnet firewalls have one more way to protect the intranet-an exterior screening router, also called an exterior filtering router or an access router. This router screens packets between the Internet and the perimeter network using the same kind of technology that the interior screening router uses. It can screen packets based on the same rules that apply to the internal screening router and can protect the network even if the internal router fails. It also, however, may have additional rules for screening packets specifically designed to protect the bastion host. As a way to further protect an intranet from attack, the bastion host is placed in a perimeter network-a subnet-inside the firewall. If the bastion host was on the intranet instead of a perimeter network and was broken into, the intruder could gain access to the intranet. A bastion host is the main point of contact for connections coming in from the Internet for all services such as e-mail, FTP access, and any other data and requests. The bastion host services all those requests-people on the intranet contact only this one server, and they don't directly contact any other intranet servers. In this way, intranet servers are protected from attack.


Intranet

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